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    Class RightArmPreset

    Inheritance
    Object
    AimAt
    RightArmPreset
    Inherited Members
    AimAt.targetTransform
    AimAt.aimTransform
    AimAt.aimDirection
    AimAt.targetFollower
    AimAt.currentLookSpeed
    AimAt.increaseLookSpeedBy
    AimAt.navMeshAgent
    AimAt.iterations
    AimAt.angleLimit
    AimAt.distanceLimit
    AimAt.startingTransform
    AimAt.humanBones
    AimAt.boneTransforms
    AimAt.ShouldDestroyItself
    AimAt.LookSpeed
    AimAt.Weight
    AimAt.Start()
    AimAt.SetupAndStart(Transform, Boolean)
    AimAt.Stop()
    AimAt.LateUpdate()
    AimAt.CalculateWhereToLook()
    AimAt.UpdateTargetFollower()
    AimAt.AimAtTarget(Transform, Vector3, Single)
    AimAt.GetAimDirectionVector()
    AimAt.SetTargetTransform(Transform)
    AimAt.TemporarilyIncreaseLookSpeed(Single)
    AimAt.UseNewBoneset(HumanBone[], AimAt.AimDirection, Transform, Single)
    AimAt.GetBoneTransformsFromAnimatior(HumanBodyBones)
    AimAt.OnDrawGizmos()
    Namespace: i5.VirtualAgents
    Assembly: cs.temp.dll.dll
    Syntax
    public class RightArmPreset : AimAt

    Methods

    SetBonePreset()

    Declaration
    public override void SetBonePreset()
    Overrides
    AimAt.SetBonePreset()
    In This Article
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